All-round

This type of class has well-rounded stats and are suitable for every role in the game. The main idea of the all-rounder is that it has no weaknesses, but also not many advantages.

Playstyle
All-round characters deserve much attention in game, because they are the little bit extra that the team needs. The all-round character replace temporary roles that cannot be fullfiled by other classes. Example: If there is a support class is being attacked (which obviously is not made for direct damage), the scout could use its mobility to act as reinforcement. Let's say that the support has to travel 7 slots before reaching the enemy. Instead of a scout, or a slow tank, we can use the all-round character that is nearby to engage with the nearby enemy.

(Will make a drawing once this takes a bit of)